Mobile user experience : patterns to make sense of it all /
Adrian Mendoza.
- xxi, 226 pages : illustrations (chiefly color) ; 24 cm
Includes bibliographical references and index.
Why mobile UX, why now? -- Your desktop experience is not your mobile experience -- Understanding the device -- How mobile wireframing works -- Mobile UX patterns -- How to prototype in mobile -- Mobile app or mobile web: the big debate -- The future of mobile UX is in using performance metrics -- Appendix A. List of devices from chapter 1 -- Appendix B. List of my devices from chapter 4 -- Appendix C. Mobile performance results from chapter 9.
9780124095144 (paperback)
2013020414
Mobile computing. User interfaces (Computer systems)--Design. Application software--Development.