Mobile user experience : patterns to make sense of it all / Adrian Mendoza.
Material type: TextPublisher: Amsterdam, [Netherlands] ; Boston : Elseviers, [2014]Description: xxi, 226 pages : illustrations (chiefly color) ; 24 cmContent type:- text
- unmediated
- volume
- 9780124095144 (paperback)
- 004 23
- QA76.59 .M45 2014
Item type | Current library | Call number | Status | Date due | Barcode | |
---|---|---|---|---|---|---|
Books | Kwara State University Library | QA76.59 .M45 2014 (Browse shelf(Opens below)) | Available | 016113-01 | ||
Books | Kwara State University Library | QA76.59 .M45 2014 (Browse shelf(Opens below)) | Available | 016113-02 | ||
Books | Kwara State University Library | QA76.59 .M45 2014 (Browse shelf(Opens below)) | Available | 016113-03 |
Includes bibliographical references and index.
Why mobile UX, why now? -- Your desktop experience is not your mobile experience -- Understanding the device -- How mobile wireframing works -- Mobile UX patterns -- How to prototype in mobile -- Mobile app or mobile web: the big debate -- The future of mobile UX is in using performance metrics -- Appendix A. List of devices from chapter 1 -- Appendix B. List of my devices from chapter 4 -- Appendix C. Mobile performance results from chapter 9.
There are no comments on this title.